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tinman Site Admin
Joined: 13 Apr 2007 Posts: 66
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Posted: Mon Oct 29, 2007 11:25 am Post subject: |
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Hi
@Kram1032
There is no settings for max con rejections in rl, path stays where it is until its allow to move.
The problem is solved Its due to the way I computed the weight when specular surface is presented in the scene
@Ian
problem solved wrong typecast in sorting routines doh!
http://www.renderlight.co.uk/files/rgbtonk.rar
Tim |
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droid
Joined: 18 Apr 2007 Posts: 14
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Posted: Tue Oct 30, 2007 12:31 am Post subject: |
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Wow, quick turnaround there, thanks
BiPT is looking veeeery smooth now.
Ian. |
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Kram1032 Moderator
Joined: 18 Apr 2007 Posts: 49
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Posted: Sat Nov 10, 2007 11:04 pm Post subject: |
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so, there is absolutely no biasedness in renderlight?
Great! |
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