www.renderlight.co.uk Forum Index www.renderlight.co.uk

 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

NK convertor
Goto page Previous  1, 2
 
Post new topic   Reply to topic    www.renderlight.co.uk Forum Index -> Off Topic
View previous topic :: View next topic  
Author Message
tinman
Site Admin


Joined: 13 Apr 2007
Posts: 66

PostPosted: Mon Oct 29, 2007 11:25 am    Post subject: Reply with quote

Hi

@Kram1032

There is no settings for max con rejections in rl, path stays where it is until its allow to move.

The problem is solved Smile Its due to the way I computed the weight when specular surface is presented in the scene



@Ian

problem solved Smile wrong typecast in sorting routines doh!

http://www.renderlight.co.uk/files/rgbtonk.rar

Tim
Back to top
View user's profile Send private message Send e-mail
droid



Joined: 18 Apr 2007
Posts: 14

PostPosted: Tue Oct 30, 2007 12:31 am    Post subject: Reply with quote

Wow, quick turnaround there, thanks Very Happy

BiPT is looking veeeery smooth now.

Ian.
Back to top
View user's profile Send private message Visit poster's website
Kram1032
Moderator


Joined: 18 Apr 2007
Posts: 49

PostPosted: Sat Nov 10, 2007 11:04 pm    Post subject: Reply with quote

so, there is absolutely no biasedness in renderlight? Smile
Great!
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    www.renderlight.co.uk Forum Index -> Off Topic All times are GMT
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group